![]() ![]() You can always remove the brushes when you're not using them to keep the load times down. ![]() You can load brushes 1 or 2 at a time while the game is running just fine however. I suggest you pre-load your brushes into the folder before starting the game, I found that if you try putting them into the brushes folder while the map editor is running it will lag out and cause the game to freeze up if you try to do it all at once. I named them by categories in such a way that made sense to how they looked. So I wanted to limit the number of brushes down. I did this because switching between tools in game can cause the game to take longer to load while map editing. The One offs folder is full of cool icons that I didn't really feel the need to get rid of but still would keep around if I felt like using them at some point. The Essentials folder is what I found to be the most useful or had the coolest patterns/effects that could be used for map making. I thought that I would share some of the brushes I found for the map making community and the tools I used to create my map Sea Turtle Falls. ![]() I spent 2 days searching for cool brushes I could use to create maps with and tested them to see which ones had the coolest effects. Hello Everyone, Some of you may know I just recently released my first map for Cities: Skylines! ![]()
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